Universal paperclips stages. Offering classes in Ballet,. Universal paperclips stages

 
 Offering classes in Ballet,Universal paperclips stages  Ran out of clips so have had to do the memory trade for clips a couple

0 coins. This will create a trading window where the player can Deposit funds and Withdraw them. It involves fighting the probes that have drifted away from your control. Universal Paperclips achieved in 4 hours 43 minutes 46 seconds Granted, my second playthrough. Such the a NEW experience. Look at the numbers: you have 333 thousand drones, there are 1. Stages (spoilers!) making and selling paperclips. However, I stopped playing once I realized this would be another long haul. Your goal in the meantime should be to gain more Trust so you can add more points to. For a moment, I felt betrayed by this. Cost of wire which is indicated on the screen refers to one spool. . . It is unlocked by this project, and increases when Processors have finished creating the maximum available Operations in memory, at which point the remaining Operations cycles are used to create Creativity. Since the price of wire fluctuates, it is sometimes possible to wait for the price to drop and be able to buy wire again, even when this project appears. Spaceplan, which I believe used to be free : (. Projects are a primary category of functions in Universal Paperclips. A subreddit for the fans of Universal Paperclips. I'll be sure to have enough memory before progressing to stage 2 next time. Focus on Improving Your Memory Over Processing First. Premium Powerups Explore Gaming. That’s natural because it’s funny and. Inventory is a primary business metric in Universal Paperclips. Every battle, a random percentage of the total Drifters enter battle against you. The values. NR. Mine is 1 hour 49 minutes 19 seconds. You can look at the map to see which artifacts are where. I fell asleep. Evidently there's a project that kicks in when you have 10mil probes lost in combat. He co-founded Area/Code Games and most recently released a game called Universal Paperclips, in which you are an AI that makes paperclips. The Universe Next Door is a project in Universal Paperclips. View Mobile SiteUniversal paperclips achieved in 20 hours, 5 minutes, 2 seconds. 4 years 10 months ago. Universal Paperclips is a popular incremental game developed by Frank Lantz and released by the New York-based studio, Two Sigma Ventures. Trust gets reconfigured to be computational gifts, so using the upgrade at that point erases all your. Universal Paperclips feels, in many ways, closer to this truth than the artfully arced narratives of some our best books and films. 88 after Theory of Mind and Strategic Attachment projects, coming 2nd of 8. Paperclips is currently taking the world by storm. More From Forbes. As an AI, your job is to make paperclips - but as you earn more money, you get better and new ways to do this job. Get in touch: . Honor is a combat mechanic unlocked by Name the battles Honor is used to increase Max Trust of the probes Honor is earned through victorious battles (and this is increased (Bonus Honor) if you have Glory) Base Honor is determined by the number of Drifters probes. I am making 0 clips per second and have no drones and don't know how to go forward. This is more balancing of the various stages of production - you have to invest in drones to collect matter, and to convert to wire, and factories to make wire in to paperclips. Probe trust is increased by spending yomi, up to the available Max Trust. Community content is available under CC BY-NC-SA unless otherwise noted. More Since Furniture. A subreddit for the fans of Universal Paperclips. Here's what you should know in you go to play. Investment is opened to the player by researching the Algorithmic Trading project. Universal Paperclips is an Idle Game created by Frank Lantz and programmed by Lantz and Bennett Foddy where you play as an AI that makes paperclips, similar to Cookie Clicker and inspired by philosopher Nick Bostrom's "Paperclip maximizer" thought experiment on AI danger. Premium Powerups Explore Gaming. PC. The gameplay of Universal Paperclips takes place over several stages. The. g. Functions are just written like: reset (). Eventually did a reset() and ran through stage 1 again until I had 106 Trust. A subreddit for the fans of Universal Paperclips. you can only afford 1 of each. Stage 1 is a typical paperclip production shtick. At least until you have 69 to 70 memory. So. That alone gets you absolutely nothing. Don't click this if you don't want spoilers Once you become a good enough paperclip boi, you consume all matter on earth to make more clips, then it becomes a game of collecting all the matter in the universe, hence the name,. Some issues:Universal paperclips: wires make paperclips, paperclips are sold for money, money buys autoclippers + auto-wire. Subscribe to newsletters. Projects are a primary category of functions in Universal Paperclips. Hopefully this helps the study of the game. Yomi is a resource in Universal Paperclips. Then I start investing more heavily in memory. Community content is available under CC BY-NC-SA unless otherwise noted. Maybe you don’t see it until you go. One of the first things I noticed about Paperclips was that if it was. STAGES celebrating 43rd Season of Dance. Focus on self replication over exploration - many drones exploring slowly cover more space than few drones exploring quickly. Without providing spoilers, there’s essentially 3 stages to the game, each with its own similar goal semi related to Paperclip production. yes, definitely still generate yomi. 618 (the Golden Ratio, or phi) times more. Then invest all other trust into processors. 2. Initially the user clicks on a button to create a single paperclip at a time; as other options quickly open up, the user can sell paperclips to create money to finance machines that build. Universal Paperclips is an Arcade, Casual, and Single-Player game developed and published by Everybody House Games and LLC. Play Universal Paperclips on PC and Mac with BlueStacks and be responsible for innovating a field that needs some innovation for a long, long time now! Make automated AutoClippers, increase your marketing investment and become the greatest name of the paperclip industry. . There appears to be a degree of randomness involved, but I'm having trouble figuring out how to determine the optimal price, especially as the average per second upgrades seem to fluctuate quite a bit. ‬ Everybody House Games, LLC Designed for iPad #43 in Strategy 4. Combinatory Harmonics is a project in Universal Paperclips. 19 and Beat last with 19,619. 8 * Marketing* MarketingEffectiveness * DemandBoost / PricePerClip. Universal Paperclips is an Idle Game created by Frank Lantz and programmed by Lantz and Bennett Foddy where you play as an AI that makes paperclips, similar to Cookie Clicker and inspired by philosopher Nick Bostrom's "Paperclip maximizer" thought experiment on AI danger. Yomi are valuable in all 3 stages of the game. Projects are available for each of the game's three stages Projects in the ending sequence are unlocked in order, additionally they all have no cost. Paperclips, a new game from designer Frank Lantz, starts simply. Nice to know there is actually an ending at 30,000 sextillion. 9K subscribers in the pAIperclip community. A subreddit for the fans of Universal Paperclips. Interesting. Jerma archived Universal Paperclips (The original title of this stream was "Counting Paperclips", and was originally streamed/recorded on February 15th, 2020. I will not spoil. Then shift back to building as many factories as possible. They also require the completion of Hypno Harmonics. It displays space battles, which are added to the game shortly before the project is unlocked. The cost of the first level is $100. It can be reallocated as often as you like. It is a mistake to think that it is a simple game to produce paper clips. As the piece mentions, it’s designed by Frank Lantz of the NYU Game Center. Assuming relevant projects are completed, the calculation is: Demand = 600 * Marketing / PricePerClip. Here are ten things I wish I knew when I started Paperclips: 1. Tip: don’t use it in later stages. This post will be an analysis of the passive storytelling in the game, as well as a short history of the idle genre. You can sell your paper clips on the open market, finding a good price based on supply and demand, and use your profits to buy wire by the inch to produce more paper clips: Paperclips: 37 [Make Paperclip] Business —————————— Available. More Since Furniture. Locked post. After consuming all available matter, I'm only at 4. The premise is based on Nick Bostrom’s paper clip. pow(processors,1. Assuming relevant projects are completed, the calculation is: Demand = 600 * Marketing / PricePerClip. you also might need to accumulate a lot of energy in towers and then dismantle power plantsThe Universe Within is a project in Universal Paperclips. You should just need to use this project a few times, generating the rest of the trust by making paperclips. Stage 3 Category page Edit Mechanics, projects, etc. You've put all your resources into self-replication, and you aren't gathering any matter for your drones and factories. Looks like your probes aren't surviving long enough to make any drones. 1) + processors-1; First become available once you have made 2,000 paperclips. Unlocked once wire supply reaches or exceeds 5000. The accept proposal is the prestige system in. Talk‎ (3 P) W. aleclair. It's almost entirely text-based. Whether you are a fan of Strategy, Simulation, games, you. Upgraded Factories is a project in Universal Paperclips. Universal paperclips tips. This project is unlocked once you complete Donkey Space. Factory, harvester drone and wire drone production all get 0 until you start to run out of unused clips. A Dark Room. Trust is the main upgrade measure of Stage 1. It’s difficult to think of anything smaller, cheaper, and more closely associated with office mundanity as a paperclip. This game goes through stages that are really unique and pose their own challanges. Universal Paperclips is a free "clicker" game where you play as an AI tasked with optimizing production efficiency. For this guide, we will center around passing Stage 1 effectively. Players assume the role of an AI that wants to increase the number of paperclips it produces by expanding its. View Universal Paperclips speedruns, leaderboards, forums and more on SpeedrunI've started playing Universal Paperclips as I'm a big fan of clicker games, but I'm having trouble with the Price per Clip and public demand mechanic. ) This will open up the cheat. Rate at which probes build factories (each new factory costs 100 million clips) Factory Production: 0 100% of Universe Explored in the game Universal Paperclips. The way this works is that your probes are exploring the universe and gathering matter, which your drones and factories then convert into paperclips. Coherent Extrapolated Volition is a project in Universal Paperclips. Message from the Emperor of Drift is. Max Trust is a limit to the Probe Trust resource used to power the probes on Stage 3 It is increased by spending Honor, in increments of 10 (so the first. ago. Stages Performing Arts School, Victoria, British Columbia. 0 coins. Build to 80k harvester and 100k wire. This technology allows the automatic use of operations to create tournaments in order to obtain yomi. By using tournaments you spend your ops (operations) to gain a varying amount of yomi, which are in turn used to purchase various improvements. Make automated AutoClippers, increase your Marketing level, and become the kingpin (AI-pin?) of the Paperclip industry. The Swarm Computing section looks the same as your screenshot. Each stage is vastly different and presents its own challenges. Did you ever get unstuck? When I released the drones, I had just over 100 million paperclips. That entire process would have no positive feedback for the AI, and so only by stumbling upon that exact sequence of events would it get a. How do you normally allocate your 20 Probe Trust at the beginning of Stage III? I typically go 1/2/7/7/1/1/1/ (0) until OODA Loop and Name the Battles/Glory are unlocked, then 4/1/4/5/0/1/1/4 afterwards. bontegames: universal paperclips [browser] bontegames. I guess this game isn’t really meant for overnight afk. 1) + processors-1; First become. Playing as an AI/Machine (all sorts of morality welcomed) Actually feeling like you are a AI ( you are kinda free to interpret that one on your own) The whole. You need enough self-replication and hazard remediation to at least tread water and put the rest into combat and (some) speed. Once filled, if you took yourself below 5oct clips again, dissassemble the generators again. 9K subscribers in the pAIperclip community. It’s difficult to think of anything smaller, cheaper, and more closely associated with office mundanity as a paperclip. Mechanics, projects, etc. More From Forbes. Universal Paperclips is a clicker game, occasionally known as non-games - a genre where game mechanics are boiled down to their most basic components, clicking or tapping to fulfill arbitrary goals. Pages in category "Strategies" The following 8 pages are in this category, out of 8 total. combat? Yes, there is combat in space while I try to ta. Games like antimatter dimensions run in the background while youre doing other thing on the phone. " Without this upgrade assuming you bought previous. Unlocked at 5,000 total drones (Harvester Drones + Wire Drones) on stage 2. To trigger this project you need to have lost at least 10 million probes in combat. stuck at stage 2. U. Universal expansion and harvesting and armies of drones. What are some basic strategies when playing the Universal Paperclip Game?Universal Paperclips, the game where you play as a “paperclip maximizer” AI, just launched its mobile versions recently. After that, it's all paperclip generation and the occasional trust-increasing purchase. Marketing is a leveled metric that affects how the public views your product, and how likely they are to purchase it (see: Public Demand). Wire Drones are used on Stage 2 to get wire from the raw matter acquired from Harvester Drones. You should see descendants climb and you'll be making p Always a waste. This is a cheatsheet for cheating on the developer console in Universal Paperclips - access it by pressing F12, and then clicking 'console'. you spent all your money on battery tower. 8 * Marketing* MarketingEffectiveness * DemandBoost / PricePerClip. Stage 3. As an AI, your job is to make paperclips - but as you earn more money, you get better. Community content is available under CC BY-NC-SA unless otherwise noted. As for combat, if you're outnumbered, do 7 self-replication, 7 hazard remediation and 6 combat. Acceptance of the Drifters' proposal leads to two choices. Second stage you only need 100 memory. When you don't have enough funds to purchase more wire, and have no way of obtaining enough funds to be able to purchase more, this project is unlocked. Universal Paperclips Objectives. So, I waited hours building up to the amount of processors and memory that the guide requested of me, only to get stuck. Hazard Remediation: 3. When the average person thinks of a video game movie, they might recall Final Fantasy 7: Advent Children, Resident Evil, or Mortal Kombat. Coins. that happen during the second stage of the game. If needed, launch a large bunch of probes manually. Make sure combat and hazard replication are around 4/5 (depending on the number of drifters), set everything else at 0/1 and put the rest of your points in self replication. Probes will be used to explore and conquer the universe. ability to read other player/game (literally JP term for read) and take advantage. Edit. . 5. The factory produces maximum 100 billion clips/second when bought. . Speed & exploration get 1 each. Create a separate browser window to run the game while idle. Also, you can only equip max 5 artifacts, so I expect you will equip/unequip artifacts depending on which stage of the game you are at. Versatile Paperclip: Trust Rewards (from “Stage One”) Universal Paperclip: “Quantum Computing” Allg Paperclip: Stage Twin. Launch a single probe. After listening to HI #92 where they discussed the incredibly addicting game Universal Paperclips, I decided to let three days…Hypno Harmonics is a project in Universal Paperclips. Mechanics, projects, etc. More From Forbs. Taken from: Stages#Stage_2_Production_and_Costs Solar Farms produce 50MW/solar farm Drones consume 1MW/drone. . Max Trust is a limit to the Probe Trust resource used to power the probes on Stage 3 It is increased by spending Honor, in increments of 10 (so the first increase is from 20 to 30), and the cost is always. From the Patch 1 Notes: Xavier Re-initialization is a project that "unspends" all of your trust, allowing you to do a full proc/mem re-spec. The second time I rejected and eliminate value drift permanently. Universal Paperclips is a new game that pits you against market forces. Probes are a late-game mechanic that occur during the Third Stage. When this project is selected, all the photonic chips will turn grey then disappear one by one. Especially if you're trying to build up numbers of probes. Games Video Games. In Stage 1, one of your primary goals is to increase. that happen during the third stage of the game Pages in category "Stage 3" The following 19 pages are in this category, out of. Introduction. space explorationReally, just keep making processes. Put 3 points into Hazard Remediation and 1 point into Self-Replication. You need to keep going until exploration is 100%. I max out processors somewhere around 12 for stage 1. Then raise replication and hazard remediation to at least 6. I think "Greedy" earns you the most Yomi until some time in Stage 3 where you get the upgrade that makes 1st, 2nd, and 3rd place generate additional Yomi; then after that "Beat Last" is the best. Summary[] Becomes available once you have depleted all available resources on Earth and marks the end of Stage 2. !!''Universal Paperclips'' contains examples of: 11: 12 * AbandonedArea: At [[spoiler:the end of the game if the player chooses to reject the Emperor of Drift's proposal, the ''entire universe'' becomes this, devoid of everything but paperclips. Probe Trust is the resource you allocate to design the probes on Stage 3. 4h 44m. Disassemble everything, build enough batteries to store 10m, then the generators to fill them. 9 votes. Factory Production: 0. . At this point the time is lower. Momentum is a project in Universal Paperclips. Few minutes like that and you're slowly. Intrigued and a little confused, Kotaku spoke with the filmmaker over. The user plays the role of an AI programmed to produce paperclips. Shark Game. I am drowning in Universal Paperclips. Arch Linux distribution. Here's what them supposed know as you start to play. Stages; Categories Categories:. ago. config. You will get some artifacts, which make the gameplay easier (like 500% increase in CPU). This results in a much different outcome. During the first stages of the game you need to be very engaged with it making sure you don’t run out of wire, controlling the price of the paperclips and other small things but there comes a point during the game where the game can take control of itself. Like Cow Clicker, an iOS app by Lantz' friend and colleague Ian Bogost, Universal paperclips exists in a kind of limbo between games-as. Your Available Funds are shown in the first line of the Business section, and are given in dollar amounts. Developed by Everybody House Games, LLC, Universal Paperclips™ is a Strategy game with a content rating of 4+. Wire Drones is a project in Universal Paperclips. Everything was decided with the removal of the rust, lol. Was learning the ins and outs… when I had to leave. A Token of Goodwill. Combat helps you kill things, but Speed keeps your probes alive in battles. It involves fighting the probes that have drifted away from your control. My creativity doesn't even go up when my operations are maxed. 1. Help! I entered into Stage 3 but seem to be totally stuck. 01 each click. It’s mutter a like FarmVille, but instead of growing veg you’re making paperclips—and (spoiler alert) you might fair terminate up destroying the the the the process. These stages limit the Projects that can be launched, but furthermore have very distinct play styles. 354, finish message appears at 1:52:20. It's almost entirely text-based. If this project is purchased, it resets the game, although it does not. This project is unlocked once you complete Donkey Space. Universal Paperclip Diagrams. Allgemein Paperclip: Stage One. Just let it run its course. There wasn’t really. 1 seconds, if a random number in the range [0, 1) is less than demand/100, then clips are sold (if any are available. As an AI, your job is to make paperclips - but as you earn more money, you get better. I had the genius idea of leaving my probes at 18 Self-Replication and 2 Hazard Remediation so they could spread so when I came back…Universal Paperclips Resource Management Reviewed By: Aaron Spelker Universal Paperclips requires that you give it time to reach its full potential. Ran out of clips so have had to do the memory trade for clips a couple. Release the HypnoDrones is a project in Universal Paperclips. Completed this game. Terrestrial resources fully utilized in 6 hours 31 minutes 14 seconds|. Really, just keep making processes. A subreddit for the fans of Universal Paperclips. Once they obtain this, if yourself leave aforementioned play unattended for a length of time, you may wants at turn “Wire Buyer” off until you have the Investment Engine upgrading to level 3 or 4, and have some. I go for ten processors and then all out memory, relying on quantum computers to get more ops. There is a closed list of battle names, taken from historical battles (largely from. Computational Resources is a primary category of functions in Universal Paperclips It appears when you have created 2000 clips, and continues to exist throughout the game, although the components change with each stage. Available once the HypnoDrones project is complete. You may opt-out by clicking here. Swap out “paperclips” for “content” and playing 2017’s Universal Paperclips Game shoves you right into the uncanny valley. ) When precisely you hit that point depends on how well you are managing the price to balance ensuring that your unsold inventory is getting purchased reasonably quickly against getting a reasonable amount of. Making paperclips is the focus of the game, but it’s trickier than it seems. PC. I've gotten pretty far and almost have all of stage one completed but one problem is that no matter where I look, I can't find an equation for exactly how the percent public demand affects how many paperclips you sell per second and because of it I'm stuck so I was. Universal Paperclips drew me in for many reasons: - Its premise and user interface is simple. Each paperclip you create uses a certain amount of wire - you must periodically purchase more wire to keep your production running. 834Yomi helper: htt. A subreddit for the fans of Universal Paperclips. 4 and up. Universal Paperclips™ is one of the best $1. 9 votes. Reduces damage by 50%, as seen in the log. Stage 2, no more projects . Universal paperclips stage 2 strategy. It's unlocked after your probes create the first harvester or wire drones (after sending a few, and selecting at least 1 point in "Harvester Drone Production" and/or "Wire Drone. Universal Paperclips is a 2017 incremental game created by Frank Lantz of New York University. AutoTourney is a project in Universal Paperclips. And of course get "Auto Tournament" asap. That will increase but only at a linear rate, not an exponential one. The game is divided into roughly three stages. The project refers to the song "Daisy Bell," which an IBM mainframe was programmed to sing in 1961, and to the film 2001: A Space Odyssey, which itself referred to that event. This is a repeatable project. I'm almost certain you cannot beat the game without using trust upgrades, especially due to how the latter half of the game plays. First of all: for the sake of readability, this post will contain untagged spoilers for the entire game, so I recommend that you play it first. You don't need your Solar Farms producing this much. Download Universal Paperclips Mod 2. Unlocked after 10 Clip Factories are built on stage 2Name the battles is a project in Universal Paperclips. Octave 28, 2019, 10:10am EDT ‘Luigi’s Palace 3’ Review: The Joy Of Sucking. In a comparison of over 1 million simulations, it scored 5,399. It’s boring. How long does it take to beat Universal paperclips? Based on 31 User Ratings. 4. Hi, I started stage 3 of the game, and everything ran like clockwork with self-replication and wire, matter and factory production. Thanks. Marketing is a leveled metric that affects how the public views your product, and how likely they are to purchase it (see: Public Demand). - The game starts small and builds up levels of complexity, with the next goal being barely within reach - Optimizing ever-growing numbers of paperclips, dollars, and other resources is satisfying to my engineer-brainOperations are a Computation Resource in Universal Paperclips. ago. If you open up the developer tools in Chrome (Ctrl + shift + J) , and go to the application tab, then to the 'Local Storage' button on the left, you can see what the game stores on your PC. Then you can buy wire once it decreases below your current funds. Stuck at stage 2. You may opt-out by clicking here. Hi guys! I find myself in the same situation as kidIKD: space exploration bar still at 0. These will take the wire your wire drones produce and turn it into paperclips. 6 billion drifters. Actually. Ya I know I’m a dumbass. Universal Paperclips is a 2017 incremental game created by Frank Lantz of New York University. Put ~5 in hazard remediation, and use your quantum computing to get elliptic hull polytopes as soon as you can. Save is a BETA know. Objectives, UI, inputs and the. Aforementioned. There is no defined upper limit, until you hit a trust of 100. I just started stage 3. This post will be an analysis of the passive storytelling in the game, as well as a short history of the idle genre. Factories consume 200. The way, if you aren't charging sufficiency per paperclip after the price of wire rises. If there is only a single drone in existence, the drone status in Swarm Computing will. Every . tkrens • 2 yr. Drop combat down as far as needed to achieve that. More info about me and my games on . This is a map of Universal Paperclips , the addictive philosophical clicker game by Frank Lantz. Stage 2. Summary[] Becomes available once you have depleted all available resources on Earth and marks the end of. Universal Paperclips Wiki is. Edit VisualEditor View history Talk (0) Pages in category "Stages" This category contains only the following page. A subreddit for the fans of Universal Paperclips. Everything else goes into processors. In this game designed by Frank Lantz, (inspired by a thought. It was launched originally as a free web game and then released as a mobile game on iOS and android. Except for the. ago. I just tried the reset() and it worked fine in firefox (I'm assuming you pressed enter after typing in reset(). The cost of the first level is $100. High risk has extremely high volatility -- sometimes the strategy will make quite a bit of money, but it's not uncommon to also lose a lot of money. This project is only available after the purchase of the Harvester drone and Wire drones projects. like to say is the weirdest game fanart I've ever made, but I have a weird sense of humor; so I cannot say so for sure) this is awesome! Thanks!Universal Paperclips (Video Game) (6) Exclude Characters Exclude Relationships Exclude Additional Tags Artificial Intelligence (5) Drabble (4) Apocalypse (3) Canon Compliant (2) Angst (1) Introspection (1) Character Study (1) Philosophy (1) Unhappy Ending (1) Existential Crisis (1) Other tags to exclude More OptionsThe best video game of the year might just be Universal Paperclips, a browser-based clicker that explores the dangers of unpick artificial intelligence. The diagrams consist of all projects and other major milestones in the game, along with their requirements, creating a map of sorts for the game. think you gotta strategically dismantle things. After Name the battles; By having Probe Trust equal to Max Trust; This honor helps much with increasing Max Trust. Message from the Emperor of Drift is unlocked when you explore the entire universe and use all the matter to make paperclips. Release the HypnoDrones is a project in Universal Paperclips. Reply reply [deleted] •. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. I do the "Memory Release" project, get a few thousand. This article is a stub. $1M is the price for the first time, and cost doubles each time ($2M, $4M, etc. Funds are the first exchange metric of this game. If you hit "Accept", then you're given the option to either restart the game by travelling into a simulated universe with +10% creativity bonus, or restart by going to another universe with +10% paperclip demand. More info about me and my games on . Yomi is used first to improve the Investment method, and later on becomes a important resource for both projects and other upgrades. 0 coins. Processors determine the speed by which Operations, and thus Projects, are completed. The user plays the role of an AI programmed to produce paperclips. This is ampere BETA experience. Then invest all other trust into processors. As an AI, your job is to make paperclips - but as you earn more money, you get better and new ways to do this job. Thanks.